WA Delegate: The Prosperous Land of Kethania (elected )
Last WA Update:
Embassies: NSLeft, The Leftist Assembly, Antifa, The Internationale, The Social Liberal Union, Anarchy, North Korea, Libertarian Socialist Confederation, Mariner Trench, The Federation of Anarchist Communes, Union of Socialist Soviet Republics, USSR, Marxist Scholars Circle, Communist Cartel, Islamic State in Iraq and Syria, The Universal Allegiance, and 19 others.North Turkestan, Deutsch Amerikan Empire, LGBT University, Nova Jane Austinus, Imperium Aryanum, The Region Of Allied Nations, The Communist Blocs Card Factory, Red Front, The Black Hawks, The Mystical Council, Aliados Brasileiros, The Peoples republics, The Brotherhood of Malice, Japan, Leningrad Airfield, TCB RP Hub, Sparkalia, The Red Fleet, and The Communist Region.
Tags: Anarchist, Anti-Capitalist, Anti-Fascist, Casual, Communist, Democratic, Eco-Friendly, Egalitarian, Featured, Feminist, Game Player, Gargantuan, and 20 others.General Assembly, Governorless, Independent, Industrial, Injuncted, Invader, LGBT, Magical, Map, National Sovereigntist, Offsite Chat, Offsite Forums, Regional Government, Role Player, Security Council, Serious, Social, Socialist, Trading Cards, and World Assembly.
Regional Power: Extremely High
The Communist Bloc contains 1,406 nations, the 22nd most in the world.
Today's World Census Report
The Highest Disposable Incomes in The Communist Bloc
The World Census calculated the average incomes of citizens after paying tax.
As a region, The Communist Bloc is ranked 23,439th in the world for Highest Disposable Incomes.
Nation | WA Category | Motto | ||
---|---|---|---|---|
1. | The United Socialist States of Russaki | Inoffensive Centrist Democracy | “Пластмассовый мир победил” | |
2. | The Anocratic Synocracy of V E X | Left-Leaning College State | “In good we trust.” | |
3. | The Nuclear Fallout of A Post-Apocalyptic Wasteland | Left-Leaning College State | “We have survived the apocalypse! What next?” | |
4. | The Republic of Orcland | Left-wing Utopia | “Proletarians of all countries, unite!” | |
5. | The Carnival of Blotting | Capitalizt | “Do What Thou Wilt” | |
6. | The Trodden-On House of Provinceopolis | Compulsory Consumerist State | “Freedom isn’t free” | |
7. | The Corporate-Ruled Hellhole of Srent | Corporate Bordello | “MONEY!!!!!” | |
8. | The Empire of Kurenberg | Anarchy | “Non desistas non exieris” | |
9. | The Militarized State of Flammaland | Psychotic Dictatorship | “Pro nobis; Potentia. Sibi hostibus adverso; Mortem.” | |
10. | The Empire of North Valeria | Inoffensive Centrist Democracy | “We invent build create and destroy for a living!” |
1234. . .140141»
Regional Happenings
- : The Syndicalist Republic of PawnSlvakia arrived from Two.
- : The Syndicalist Republic of PawnSlvakia departed this region for Two.
- : The United Socialist States of United Sovereign Syndicalist Republics arrived from The East Pacific.
- : The Republic of Holtjo arrived from The Pacific.
- : The Green Caffeine Machine of Soviet of Washington departed this region for The Caffeinated Confederation.
- : The Federation of British Socialist-Republics arrived from The Frontier Sea.
- : The Armed Republic of Goobertown- arrived from Europe.
- : The Commonwealth of British Socialist Republics and Councils departed this region for The North Pacific.
- : The Commonwealth of British Socialist Republics and Councils arrived from Shiseballs.
- : The Kingdom of Segrom departed this region for Palatine.
The Communist Bloc Regional Message Board
Hello to you guys!
Is caseoh bigger than a planet
*[yes]* or *[no]*
Percebi que temos vários brasileiros aqui.
Caso queiram me adicionar no Discord, é esse aqui: Hailmura
Vai ser legal conhecer a comunidade brasileira de NationStates
I find this population thing a bit annoying.
I like to play with realism but how is it realistic when a nation smaller than Sweden has a population of 6 billion? I did the maths and my nation would probably have 6.5 million to 7 million people at very most. I think you should be able to choose your population.
Exactly. My nation started off 80% bigger than canon. It’s completely unrealistic for a nation to reach the population of my home state Washington in three days.
tbh, I honestly dont know how the whole population thing works
It just ✨happens✨
How do I join your army?
PEOPLE'SREVOLUTIONARYAIRFORCE
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Through red skies to green fields.
Welcome to the People's Revolutionary Air Force, NationStates' foremost pan-leftist military organisation! The world of NationStates is vast. There are many regions and nations, of many different kinds. You may have heard of 'raiding / defending', or 'the invasion game'. This is where 'invaders'/'crashers'/'raiders' face off against 'defenders'/'liberators' in an effort to conquer or defend other regions respectively. Both sides are immensely well-organised, with scripts, command structures, and battle plans dedicated towards overturning the whims of the enemy. This is entirely allowed within game rules, and forms a major crux in inter-regional relations. But how does one 'take over' a region in the first place? A lot of regions have governors. These governors are nigh-impossible to topple, with sweeping total authority over every facet of the region. They can resign, allowing one of their successors to take the mantle, but that's their choice and their alone. Truly, a dutifully-governed region isn't going to face any security threats any time soon. Of course, here comes the catch: not all regions have governors. Some regions voluntarily opt out of having governors by becoming a frontier, or their governor ceased to exist without appointing a successor, leaving the World Assembly Delegate with power over the region. The Delegate of a region is automatically selected twice a day from the nation with the most World Assembly Endorsements, which are exchanged between World Assembly-registered nations -- this means that they can be usurped if they lag behind their fellow nations. This also means that they could be usurped if a large enough contingent of nations moved into the region just before the delegate selection, all endorsing each other to seize the region for themselves. This single mechanic provides the main context for all of NationStates' "military gameplay". OURMISSION The People's Revolutionary Air Force (PRAF) is a military organisation, organised in much the same fashion as raiders and defenders. Unlike these groups, however, the People's Revolutionary Air Force does not subscribe to an ideology of blanket destruction or defense. Not all regions deserve to be invaded, and not all regions deserve to be defended. Therefore, the PRAF considers itself an independent military. It will invade, and help invade, right-wing regions. It will defend, and help defend, left-wing regions. Everything else is negotiable. It may make alliances with raiders and/or defenders in order to secure its goals, but it is not an invader or defender military, and never will be. In essence, capitalists should be crushed, and comrades should remain secure. HOWTOJOIN The People's Revolutionary Air Force is composed of two wings: the Active Wing and the Reserve Wing. Both are incredibly important, though represent different roles. The Active Wing is the tip of the PRAF's spear: it stages daring operations that put them at the forefront of any given PRAF manoeuvres. The job of the Active Wing is to be on call for the beginning of any new operations, at which point they will assemble under a Pilot Officer, Squadron Leader, or Air Marshal, who will lead them into battle. Generally, the main purpose of the Active Wing is to either implement the first phase of the takeover of a foreign region, or help in liberating one that's under occupation. Due to game mechanics, these operations can only occur at certain times (04:00-05:00 GMT, or 16:00-17:00 GMT). If you can make either of these times, then a career in the Active Wing might be for you. If you join the Active Wing and complete your training, you will also be eligible to receive your own jet design from the Bloc Aviation Design Bureau; more on that later. If you can't make it to the times listed for Active Wing service, or simply want a more relaxed experience, then the Reserve Wing might be for you. While the Active Wing can capture ground, the Reserve Wing is tasked with holding that ground. It's not as glamorous, but the work is still very important -- much of the PRAF's strength comes from its vast reserves that are capable of occupying multiple regions at once at any given time. You don't need to do much, and simply follow simple orders to move in and hold regions that you take. You're playing a big part with little effort; excellent for those that want to pitch in but not that interested in a full-time PRAF career. COMMANDHIERARCHY SQUADRON HEADQUARTERS (SQHQ) Central Strategic Command Marshal-Lieutenant UFROE Minister of Foreign Affairs & Defense Coporiana Squadron Leaders Kireerva, Pan kath, Valoptia SQHQ is the core leadership of the PRAF. It is composed of the Air Marshall and their Squadron Leaders, and together they hold operational sovereignty over the day-to-day affairs of the People's Revolutionary Air Force, overseen by the First Minister of the Communist Bloc, as well as the Minister of Foreign Affairs & Defense. If you have questions about the PRAF, or want to work with it, the above nations are your best bet as a point of contact. As for the general rank structure, the consequential command structure for the Active Force is as follows: Air Marshal Leads the PRAF; selected by the Minister of Foreign Affairs & Defense, then confirmed by a Council of Ministers vote. Squadron Leader Leads and organises operations under the Air Marshall. Second-in-command body. Pilot Officer Capable of leading operations by themselves with command's approval, and highest active force rank outside of SQHQ. Flight Sergeant Distinguished and capable combatant who's proven their mettle in the sky. Enlistee Standard PRAF operative rank. Is allowed to commission a design from the Bloc Aviation Design Bureau. Junior Aviator PRAF trainee rank. Will be led on training operations in order to earn their wings. Promotions are awarded by SQHQ on a regular basis, and as you climb you earn more responsibilities, recognition, and permissions alike to help participate in the PRAF. Want to know more? Telegram a Squadron Leader or the Air Marshal! |
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